Sunday, December 30, 2012

Nightmare Realm In the End Collectors


When your daughter, Emily, is suddenly seized by a mysterious force, you must journey to the Nightmare Realm to search for a cure. But nothing could have prepared you for what you find there… You soon find yourself trapped, racing against time to save your family. Can you track down the creature that cursed your daughter and uncover the secrets behind the Nightmare Realm before it’s too late?

    Bonus gameplay
    Stunning wallpapers and concept art
    Downloadable music tracks
    An integrated Strategy Guide

unrar n play: RapidGator: Part 1  Part 2  



Friday, December 28, 2012

Haunted Legends The Undertaker


Unravel the mysterious undead curse in Haunted Legends: The Undertaker! A once-ordinary fishing village has been transformed into a nightmarish landscape, as the recently buried rise from their graves! As a seasoned detective, it's up to you to find the cause of these unnatural disturbances and put an end to them for good. Take on a chilling new case in this thrilling Hidden Object adventure!



Meridian Age of Invention


Experience the wonder of discovery as you rebuild a crumbling kingdom in Meridian: Age of Invention, an innovative time and resource management game! To renovate rundown villages, you'll have to hire workers, scour for resources, repair infrastructure, provide food and other services, engage in trade and create machines that will make life easier for the people. To win a gold trophy on each level, you'll have to use your ingenuity to figure out the quickest way to gather resources and complete your other tasks.

As you travel through lush grasslands, arid deserts and a village built on the sea, your guide will be Professor Cardano, an eccentric but brilliant inventor. Along the way, you'll meet many other zany characters, all of whom have their own dreams you can make come true. Endlessly imaginative, visually stunning and accessible to players of every skill level, Meridian: Age of Invention will take you to a time and place you'll never want to leave!

55 levels
10 different tasks
10 unique characters
Point-and-click controls
Learn-as-you-play tutorial


unrar n play: RapidGator


Thursday, December 27, 2012

Spirits of Mystery The Dark Minotaur Collectors


In the dark of night, an elusive figure breaks in to the royal menagerie and steals four magic animals, your childhood companions and dearest friends. It is up to you to save them! Take the journey to discover more about the Dark Minotaur who threatens the magical world. Can you save them in time?

Bonus gameplay
Downloadable music tracks
Stunning wallpapers and screensaver
An integrated Strategy Guide

unrar n play: Rapidgator: Part 1 Part 2 UploadedNet: Part 1 Part 2

Wednesday, December 26, 2012

Christmas Nights into Dreams

Developer: Sonic Team
Publisher:  Sega

Released as a free demo with the purchase of Saturn exclusives back in '96, Christmas Nights into Dreams is one of those rare cases where the demo is just as sought after and nearly as expensive as the game itself.

The 'game' opens up with a motion comic style intro narrated by a woman who sounds extremely bored as she reads her text, telling you that it's Christmas, but people seem to be missing the Holiday's spirit because the Christmas tree's star is missing and that it's up you two underage kids to find it.

The demo consists of two levels, the latter being a boss fight, though what set the demo apart was its clock setting, on December 25th, the game's theme shifts radically to a Christmas setting, the once green mountains are now fully covered in snow, decorated with Christmas trees, stars and other Holiday decorations, even the soundtrack changes to a beautiful instrumental rendition of Jingle Bells, with that said, I felt that the boss fight as easy as it was, could've used more Christmas cheer, sure, the backgrounds and graphics were changed and decorated with presents but the background music clashed with the rest of the demo.

Once you're done with the two short levels you'll find an assortment of unlockables, but really, I didn't find them all that interesting, you get some karaoke songs where you can change the pitch of the singers and some poorly aged mid 90's CGI rendition of our characters, but that's about it, with that said, props to Sega for actually giving you a proper ending for completing the demo, it's just a shame that it's narrated by the same person and she still sounds bored out of her skull.

Overall, Christmas Nights into Dreams is impossible to rate because it's just a short 10 minute demo, but when you're in a Christmas cheer you'll be hard pressed to find a better 'game'

Trivia: Did you know that despite its name, Christmas Nights into Dreams also changes on other occasions? During the New Year, you get a 'Happy New Year' message, on Valentine's Day you get a Valentine's Hearts and on April 1st you play as the series' main antagonist.

Pros:
- A normal demo for most of the year, but on certain dates it throws you some nice curve balls
- Beautiful rendition of Jingle Bells
- I'd argue the demo has a better art style then the actual game
- The motion comic style intro and ending adds to the demo's whimsical nature

Cons:
- It's just a demo, so you'll be done with it in 10 minutes
- The unlockables are really not worth the time
- Why does the Narrator sound so bored?
- How many times have I said 'Christmas' in the review? Somebody make a drinking game out of that

Final Grade: N/A

I have to say, I don't like the artwork on the disc at all, I know it's just an enemy from the game, but it really doesn't do anything for me.

The demo originally came with a slipcase that I seem to have lost over the years, though to be fair there was never a whole lot of packaging to review here, so even if I had it, the final score would have been the same.

Packaging Grade: N/A



Christmas Nights into Dreams (Christmas Special)

Developer: Sonic Team
Publisher:  Sega

Released as a free demo with the purchase of Saturn exclusives back in '96, Christmas Nights into Dreams is one of those rare cases where the demo is just as sought after and nearly as expensive as the game itself.

The 'game' opens up with a motion comic style intro narrated by a woman who sounds extremely bored as she reads her text, telling you that it's Christmas, but people seem to be missing the Holiday's spirit because the Christmas tree's star is missing and that it's up you two underage kids to find it.

The demo consists of two levels, the latter being a boss fight, though what set the demo apart was its clock setting, on December 25th, the game's theme shifts radically to a Christmas setting, the once green mountains are now fully covered in snow, decorated with Christmas trees, stars and other Holiday decorations, even the soundtrack changes to a beautiful instrumental rendition of Jingle Bells, with that said, I felt that the boss fight as easy as it was, could've used more Christmas cheer, sure, the backgrounds and graphics were changed and decorated with presents but the background music clashed with the rest of the demo.

Once you're done with the two short levels you'll find an assortment of unlockables, but really, I didn't find them all that interesting, you get some karaoke songs where you can change the pitch of the singers and some poorly aged mid 90's CGI rendition of our characters, but that's about it, with that said, props to Sega for actually giving you a proper ending for completing the demo, it's just a shame that it's narrated by the same person and she still sounds bored out of her skull.

Overall, Christmas Nights into Dreams is impossible to rate because it's just a short 10 minute demo, but when you're in a Christmas cheer you'll be hard pressed to find a better 'game'

Trivia: Did you know that despite its name, Christmas Nights into Dreams also changes on other occasions? During the New Year, you get a 'Happy New Year' message, on Valentine's Day you get a Valentine's Hearts and on April 1st you play as the series' main antagonist.

Pros:
- A normal demo for most of the year, but on certain dates it throws you some nice curve balls
- Beautiful rendition of Jingle Bells
- I'd argue the demo has a better art style then the actual game
- The motion comic style intro and ending adds to the demo's whimsical nature

Cons:
- It's just a demo, so you'll be done with it in 10 minutes
- The unlockables are really not worth the time
- Why does the Narrator sound so bored?
- How many times have I said 'Christmas' in the review? Somebody make a drinking game out of that

Final Grade: N/A

I have to say, I don't like the artwork on the disc at all, I know it's just an enemy from the game, but it really doesn't do anything for me.

The demo originally came with a slipcase that I seem to have lost over the years, though to be fair there was never a whole lot of packaging to review here, so even if I had it, the final score would have been the same.

Packaging Grade: N/A





Christmas cheer rating: 

Honestly this is probably the most Christmas-y game I've played yet, not just for the beautiful music and the change in backgrounds, but because I love that the game's objective isn't to recover presents, save Santa or any other materialist/commercial aspect of the Holiday, instead, you're trying to find a magic star that will give people back their cheer, you can tell that bad narrator aside, there's a lot of heart in this game. Five snowmen out of Five.





Monday, December 24, 2012

Break the Curse The Crimson Gems


Once upon a midnight dreary, as Lorenzo slept, weak and weary, the carnival master's star performers, Harold and Eliza, went missing! It’s up to you, an expert in the arcane and supernatural, to track them down. From the lair of a powerful alchemist to the mythological creatures of the Zephyr carnival, embark on an adventure through a world of magic and mystery. Will you save Harry and his wife, or will they be Nevermore? Find out in Break the Curse: The Crimson Gems!

Thanks Velocity




Undead Tidings


Santa's naughty list has been leaked and the Abominable Snowman has made the list. With hurt feelings and rising fears of not getting any presents, he has summoned a zany pack of undead elves, reindeer, snowmen and other colorful characters to strike back and retrieve presents. You must keep the undead from eating the presents dropped from Santa's sleigh as you work through the many neighborhoods of the North Pole. Get ready for a battle royale in this fun and highly addictive game!

96 levels
4 unique environments
Collect exciting power-ups



Saturday, December 22, 2012

Lake House Children of Silence Collectors Edition


Long-forgotten memories bubble to the surface when the past invades the present in the Collector's Edition of Lake House: Children of Silence! Located at the edge of a gloomy lake and shrouded in fog, the house at the center of this story has stood empty for 15 years. All that's left of the family that once lived there are their discarded belongings and home movies that reveal a terrible secret. Beckoned by what appears to be a ghost, a woman who lived there as a child and her fiancé return to the house to solve a mystery that begins with an old photograph and ends in a secret room. Guide the fiancé as he explores locations blanketed in mist and tries to rescue his bride-to-be from the grip of a masked stranger. Find hidden objects, solve puzzles and prepare yourself for an ending that will take you to a place darker than you can imagine!

The Collector's Edition of Lake House: Children of Silence comes with a bonus chapter that reveals the origin of the evil that resides at the house, high resolution desktop wallpapers, concept art, access to the chilling home movies seen in both chapters of the game and a step-by-step walkthrough!

32 mini-games
18 hidden object scenes
50 atmospheric locations
Ten high resolution wallpapers
Strategy guide

unrar n play: RapidGator 

Margrave The Blacksmiths Daughter


Embark on a thrilling rescue mission in Margrave: The Blacksmith's Daughter! The town of the Cyclops appears for a single day once every three hundred years, on an island lost to cartographers. On this Day of Alignment, the town rises and sets with the midsummer sun. As the Margrave saga nears its devastating conclusion, Edwina Margrave embarks on a rescue mission into the town. Her only chance of escape is to return life to the arcane machines, and hope to the sole survivor of an ancient war, in Margrave: The Blacksmith’s Daughter. Prepare yourself for the adventure of a lifetime: the legacy of an entire civilization depends upon your cunning and compassion.


The Beast of Lycan Isle


Luna has been summoned by Tara, her best friend, to an ancient village on a remote island. Tara needs Luna’s expertise on a newly unearthed artifact that might prove the existence of the legendary cult of the Madra Alta or Wolf Man. But when she arrives the locals are acting very strangely, her friend has disappeared, and terrible clues reveal a situation beyond her worst nightmare. She must rely on her fearless wit and trusted allies to find her friend. She must dig deep into the instincts and courage of her own inner animal to defeat the Wolf King himself.

Incredible Hidden Object scenes
Challenging Puzzles
Gorgeous Graphics

Big City Adventure Paris


The latest chapter in the hit hidden object series is here! Explore Paris in the classic Big City Adventure way. Search for thousands of cleverly hidden items around the historic sites and play a bunch of fun mini-games along the way. Collect 60 postcards containing fascinating and obscure facts about Paris and its history, plus, earn 60 cool mementos from the amazing scenes you'll visit. 119 rounds of hidden object and mini-game fun! Start your trip of a lifetime today.

Play Timed or Relaxed mode
Thousands of hidden objects
Beautiful art design and sound

Friday, December 21, 2012

Jack in the Dark

Developer: Infogrames
Publisher:  Infogrames/Interplay
Played on: Alone in the Dark: The Trilogy

Jack in the dark was a short promotional game/teaser for Alone in the Dark 2, its theme is a strange mix of Halloween and Christmas, in which you play as Grace Saunders, a young girl who was out trick or treating and enters a toy store that is apparently haunted, as all of the toys come to life, kidnap Santa Claus and want to kill you (Am I the only one getting a Nightmare Before Christmas vibe?).

The game plays as a survival horror, in fact, being a teaser for Alone in the Dark 2, it was probably to second game in the genre to have ever been created (that is, if you only count the standard formula for the genre). 

Unlike the first Alone in the Dark, here there is no combat, the game focuses entirely on puzzle solving which is an odd thing considering Alone in The Dark 2 was almost exclusively focused on combat, but the problem here is that even though this is just a short 5-15 minute game, a lot of the puzzles require quite a bit lot of lateral thinking, seriously, how I was supposed to know you have to feed candy to the jack in the box and THEN show him his reflection?

If you've played the old Resident Evil games you're probably familiar with the concept of 'tank controls' which is the perfect way to describe how it feels like when controlling Grace, she's a slow walker, slow turner, it's a pain to get her to sprint, even the act of investigating nearby items requires you to enter a menu, choose your option and then leave said menu.

Graphically the game doesn't look too hot, every character is made out of a few flat shaded 3D polygons whereas the backgrounds are 2D animations, possibly pre-rendered, if you're going to play this on Dos-box, I recommend you fiddle with the options and add some Anti-Aliasing.

There's only one song in the game and it's constantly repeating, though it's pretty Christmas-y in the mood it sets, however, I always found it interesting that if you turn the music off, it suddenly feels like you went from a Christmas themed game, to a scary Halloween themed one.

Overall Jack in the Dark is an interesting 'game' it's not a demo of Alone in the Dark 2 but neither is it really a game, it's part Christmas and part Halloween so if nothing else I can say it's an interesting title, a shame for its obtuse puzzles and controls.

Pros:
- Interesting mix of Christmas and Halloween themes
- A piece of gaming history

Cons:
- Not really a game, not really a demo
- Tank-like controls are a pain
- Some of the puzzles require a bit of Moon-logic

Final Grade: N/A

Packaging Review: This game was played using the 'Alone in the Dark: The Trilogy' compilation

Jack in the Dark (Christmas Special)

Developer: Infogrames
Publisher:  Infogrames/Interplay
Played on: Alone in the Dark: The Trilogy

Jack in the dark was a short promotional game/teaser for Alone in the Dark 2, its theme is a strange mix of Halloween and Christmas, in which you play as Grace Saunders, a young girl who was out trick or treating and enters a toy store that is apparently haunted, as all of the toys come to life, kidnap Santa Claus and want to kill you (Am I the only one getting a Nightmare Before Christmas vibe?).

The game plays as a survival horror, in fact, being a teaser for Alone in the Dark 2, it was probably to second game in the genre to have ever been created (that is, if you only count the standard formula for the genre). 

Unlike the first Alone in the Dark, here there is no combat, the game focuses entirely on puzzle solving which is an odd thing considering Alone in The Dark 2 was almost exclusively focused on combat, but the problem here is that even though this is just a short 5-15 minute game, a lot of the puzzles require quite a bit lot of lateral thinking, seriously, how I was supposed to know you have to feed candy to the jack in the box and THEN show him his reflection?

If you've played the old Resident Evil games you're probably familiar with the concept of 'tank controls' which is the perfect way to describe how it feels like when controlling Grace, she's a slow walker, slow turner, it's a pain to get her to sprint, even the act of investigating nearby items requires you to enter a menu, choose your option and then leave said menu.

Graphically the game doesn't look too hot, every character is made out of a few flat shaded 3D polygons whereas the backgrounds are 2D animations, possibly pre-rendered, if you're going to play this on Dos-box, I recommend you fiddle with the options and add some Anti-Aliasing.

There's only one song in the game and it's constantly repeating, though it's pretty Christmas-y in the mood it sets, however, I always found it interesting that if you turn the music off, it suddenly feels like you went from a Christmas themed game, to a scary Halloween themed one.

Overall Jack in the Dark is an interesting 'game' it's not a demo of Alone in the Dark 2 but neither is it really a game, it's part Christmas and part Halloween so if nothing else I can say it's an interesting title, a shame for its obtuse puzzles and controls.

Pros:
- Interesting mix of Christmas and Halloween themes
- A piece of gaming history

Cons:
- Not really a game, not really a demo
- Tank-like controls are a pain
- Some of the puzzles require a bit of Moon-logic

Final Grade: N/A

Packaging Review: This game was played using the 'Alone in the Dark: The Trilogy' compilation 

Christmas cheer rating: 

The game's Christmas theme feels a bit slapped on, remove the cheerful music, Santa and the Christmas tree outside the toy shop and instead you get a Halloween game, though the ending does feel like something you'd expect from a Christmas game, but everything else is just skin deep. Two and a half snowmen out of five.


Thursday, December 20, 2012

Hero of the Kingdom


You were living a calm, happy life together with your father on a small farm, when one sunny day your life completely changed. Malicious bandits raided your home, burnt it to ashes and your father went missing. A darkness has now fallen over the whole country, and it is up to you to set off on a dangerous journey to places you've yet to explore, overcome your fears and search for your father in the greatest adventure of your life to become the Hero of the Kingdom!

Fulfill quests
Gather herbs, hunt and fish
Collect sacred artifacts


Reality Show Fatal Shot Collectors Edition


Uncover the truth behind a shocking on-air murder in Reality Show: Fatal Shot! Everyone knows that breaking into showbiz can be tough. But for participants on Fright Reality Show, it can be murder. After a man is killed on the set of the hit series, the victim's wife arrives at your office, begging for justice. Follow the clues, from the city streets to the top floors of the station's headquarters to uncover the truth behind this shocking crime. But be careful! Things are rarely what they seem on TV...

Bonus game putting the city's fate in your hands
Integrated Strategy Guide
Downloadable music tracks and screensavers
Stunning wallpapers and concept art


Unrar n play:  RapidGator 

The Missing Island of Lost Ships


Escape from a mysterious island in The Missing: Island of Lost Ships! Your friend Robert was on the trail of an ancient artifact when he vanished at sea several days ago. You set out to search for him only to find yourself trapped on the mysterious Island of Lost Ships! Now you must save both Robert and yourself from the villainous Sea Dogs and their ruthless leader, the Admiral. Use your skills to uncover the secrets of the island and find your way home in this thrilling hidden-object adventure!

Explore imaginative locations
Unique and challenging puzzles

Thanks to Velocity

unrar n play: RapidGator 

Wednesday, December 19, 2012

Colony Wars Red Sun

Developer: Psygnosis
Publisher:  Psygnosis

The final entry in the Colony Wars series is quite a departure from its predecessors. Gone are the multiple mission paths, the series' extreme difficulty, heck, even the war between the League of Free worlds and the Colonial Navy takes a backseat to a new story arch in this game.

You play as Valdemar, a miner turned mercenary thanks to a ghostly figure known only as the 'General', apparently your character is humanity's last hope though the game never bothers to explain why your character was picked, in fact, it doesn't bother to explain much of anything really, this time around there are dozens of factions, the police, crime gangs, ruthless and corrupt companies and a slew of alien species who's relations with the League and the Navy are never really made clear, while I appreciate the fact that the developers tried to expand the lore in Colony wars: Red Sun, I felt that it only made it more confusing while downgrading the importance and scale of the series' main factions.

The game's plot is basically non-existent, you have interesting characters, but there's nothing for them to actually do, this sparks a pretty big contrast with its predecessor, Colony Wars: Vengeance, which had a great story, but no real characters.

The gameplay changed quite a bit as well, the ships handle a lot better and the enemy capital vessels no longer feature their cheap rays of death that never miss the target, instead featuring several guns and cannons that can be destroyed individually, you're also able to buy your own weapons and ships, unfortunately, for each step forward you'll find in this game, there's a step back to counterbalance it, for starters, there's a lot less mission variety, most of the missions consist of either guarding something or destroying something, you accept missions by signing contracts with different factions, but there's no repercussions with any of missions you accept, you can accept a mission by the space mafia followed by one offered by the space police and neither faction will care, you'd think at least one of them would refuse to hire you if you pissed them off.

I also found the game to be too easy, so easy in fact that I got bored fairly quickly after I started playing this and by the time I reached the game's midway point my ship was practically a flying behemoth of death. I think I only died once, during the last mission, but even then you can just restart it without any repercussions, which again, makes the game too easy and boring.

Graphically Colony Wars: Red Sun looks absolutely stunning, the textures, the ships, the effects all look great for a PS1 game, the only flaws I found were the capital ships who were quite a bit smaller in this game and the short draw distance during the ground missions. The orchestral soundtrack is pretty awesome as well, fitting the game's mood pretty well, though the songs repeated a bit too often for me.

Overall, Red Sun should have been the grand finale, the best of the series and in many ways it surpasses its predecessors, but these improvements are mostly cosmetic, the poor mission variety, the 'so easy it's boring' gameplay and the underdeveloped freedom and plot makes this game a disappointing ending to the series.

Trivia: Did you know that Colony Wars: Red Sun was created by a different studio than the first two games?

Pros:
- Graphically the game looks superb for a PS1 game
- Great orchestral soundtrack
- Your ship is pretty customizable
- Enemy capital ships no longer have that cheap ray of death
- The snarky characters are pretty interesting if a bit cheesy
 
Cons:
- Alternate path system was completely ditched
- There's no real plot to this game
- Extremely low difficulty curve makes for a pretty boring game
- The expanded lore is both confusing and underdeveloped
- Doesn't feel like a Colony Wars game at all

Final Grade: C

The cover looks pretty good, you see the Red Sun ship in the distance with a looming figure of Valdemar in the background, sure the image itself is just one big cliché, but it's a cliché that works.

As for the 30 page manual, it's... okay, it starts with a bit of cryptic and pseudo-deep dialog that sounds important but is really just pointless padding, it does however go into great detail on how to play the game, though I'd say too much detail a lot of the information there just isn't needed at all, with that said, I do like how it goes to the trouble of describing every weapon in the game, that's actually pretty useful, it also tells what you need to do to rank up in the game something which the game itself never really made it very clear.

Overall, it's a pretty good packaging, good artwork and a pretty decent manual, though I'd have liked if the manual gave you some backstory or if at least tried to fill some of the holes in the new expanded lore

Packaging Grade: B-

Tuesday, December 18, 2012

The Curse of the Werewolves


Travel to a family manor and lift the mysterious Curse of the Werewolves in this blood-chilling and enthralling Hidden Object Adventure! Delve into the dark story of Ashley, after she receives a mysterious postcard from her grandma. Your journey will take you through the dusty rooms of an old mansion, misty moonlit forests, the rocky cliffs of the ocean shore and the echoing depths of the ancient passageways. Can you help unravel this dark mystery?

Blood-chilling locations
Brain-twisting puzzles
Intriguing story




Christmas Wonderland 3


Find the five golden keys and win the trip of a lifetime – a ride on the Wonderland Express to the North Pole! Visit Santa's Workshop, meet Rudolph and the Elves, and ride a Skidoo into town to see the Princess’s Ice Palace, the church and the Christmas market! Enjoy beautiful hidden object scenes, play superb puzzles, and enjoy Santa's interactive advent calendar before flying home on Christmas Eve in Santa's sleigh! This sensational Christmas game offers holiday fun for players of all ages, and you won't want to miss the big surprise that's waiting for you at the end of this magical journey!

Original storyline
A wonderland of gorgeous graphics
Fun for all ages



Monday, December 17, 2012

Colony Wars Vengeance

Developer: Psygnosis
Publisher:  Psygnosis

Launched just one year after the first game, no would blame you if you expected Colony Wars Vengeance to be a rehash of the original title, but believe me when I tell you this is not the case at all, the people at Psygnosis must've all been wizards because Vengeance is an improvement on almost every level (keyword: Almost).

An unspecific amount of time has passed since the first war (yeah the game's lore seems a bit confusing and contradictory at times), the colonial Navy was defeated, Earth was sealed off and is now a Planet in a constant status of civil war, amidst all this you play as Mertens, a fighter pilot who recently enlisted in a new faction also calling themselves the Colonial Navy despite the fact that it has very little in common with the old one.

The story for this game is really good, there are no real characters per se, sure you hear some names being thrown around but there's very little dialog, what really makes the plot interesting is Mertens' narration, you learn that despite it being brutal and at times savage, the Colonial Navy is not really 'evil', it's just trying to survive on a Planet with few resources left, it makes for a great 'war is hell' setting and the fact that there aren't even any real characters only adds to it, making you feel like you're just an easily replaceable number.

The franchises' alternate path style of gameplay also makes a return, but this time it's been scaled down (likely so they could fit it all on one disc), the choices, consequences and impact of all the battles seem to be pretty minor this time around, not helped by the fact that almost all of the endings are pretty much the same thing, moreover, it feels like there's a miscommunication between the story writers and the level designers, as plot points are raised and then promptly forgotten depending on what path you take in the war, they just mysteriously disappear with no real resolution.

On the gameplay side of things, it's very similar to the first game with a few tweaks, there's a greater mission variety, new weapons, both the enemy and friendly A.I were improved (thank god for that last one) and you got a boost ability, but the most noteworthy addition are the planetary missions, these looks great and add some nice variety to the game, despite the improvements make no mistake, the game is still very difficult and the capital ships are as cheap as they ever were.

Unfortunately, this time you're limited to only 4 ships and unlike the previous the game, all of ships here are incremental upgrades of the last one, meaning once you unlock a new vessel, there's no need to ever go back to the old one, you can also upgrade them this time around, but it's a very underdeveloped process, every time you complete a mission you get a few upgrade tokens and you can use them to improve your ship's speed, boost, shields or turning speed, there no downsides or compromises to upgrading, which is a shame.

Graphically the game looks amazing, leagues ahead of the first game, there's much more detail, the capital ships are huge, the ship designs are for the most part pretty interesting and the planetary missions look great with the exception of their draw distance, as every planet tend to look too foggy.The orchestral soundtrack fits the overall 'war is hell' theme pretty well, the game feels darker, even oppressing, it never lets you forget just how unimportant you are in the overall struggle.

Overall colony wars is an improvement over the first game, the production values and the plot are really good, but unfortunately some of the features like the ship upgrading system feel underdeveloped, while others feel downgraded from the first game, namely the alternate path system, moreover, they still didn't address how cheap enemy capital ships are.

Trivia: Did you know the creators' original intention was to create a setting in which neither side was 'good' or 'evil' ? In the their own words they wanted to make a game that 'focused more on two factions that were forced together to fight over what remained of dwindling resources. There was no right or wrong, just two very hungry animals'

Pros:
- Engaging 'war is hell' story
- Graphically, it's quite the step up from the first game
- Orchestral soundtrack fits the theme pretty well
- Great mission variety, new planetside missions are fun
 
Cons:
- Alternate path options have been downgraded from the first game
- Ship upgrade system is underdeveloped
- Enemy capital ships rely on cheap shots
- Depending on the paths you take, plot points are sometimes raised and promptly forgotten

Final Grade: B

The cover looks nice and action packed, featuring two fighters dogfighting with an ominous presence in the background.

The manual is also somewhat impressive, it features some very high quality paper by game manual standards and it fills you in on some backstory for both the settings and some of the characters, it also gives you a short description of every weapon and item which can be pretty useful.

Overall, not a bad packaging, it's not perfect by any means but it has enough content and is just flashy enough to warrant a second or even a third look.


Packaging Grade: B

Sunday, December 16, 2012

Virtual On

Developer: Sega-AM3
Pubkisher: Sega

I remember the first time I saw this game in the arcades, I was mesmerized by the spectacular 3D graphics, they were bright, colorful fill explosions, the gameplay was fast and furious and I just loved the double-stick arcade cabinet, seriously I need to get a controller like that.

Unfortunately at the time I didn't have a Saturn and it wasn't until much later that I finally bought the console version but playing it today I don't enjoy it nearly as much as I did the arcade version back then.

Yes, the gameplay is still fast if a little jerky... but boy is it shallow, at its core, Virtua on is a 3D fighting game, but unlike other game of its genre there's really very little distinction between 'characters' or even a battle strategy, each mech has three attack styles in common, melee, a long ranged one and short range explosion, and finally they have a special move who's usefulness varies between characters, amidst all this you're able to move freely in a fairly open stage. That's it really, there's really not much more to it, the game is very fun for the first 15 minutes, but it gets old, by the time I beat the last boss with one character I was already sick of the game.

Doesn't help that there aren't even that many modes to it, arcade, versus and a 'ranking' mode in which you get a score depending how well you do, I suppose this last mode is the closest thing you get to replay value, but it still doesn't excuse the repetitive nature of the game.

Graphically the Saturn version is a bit of a mixed bag, the mechs and environments look pretty good enough, but the explosions and lasers look pretty awful, mostly due to the terrible transparency effects on these (Saturn fans are probably used to this).

Overall this is the sort of game that is fun in short bursts or when played with a friend, anything more than that and it just becomes a repetitive chore.

Pros:
- Fast Gameplay
- Mechs and environments look pretty good by Saturn standards
- Fun in short bursts
 
Cons:
- Gameplay is pretty repetitive
- Very few game modes
- Explosions look pretty bad
- Occasional jerkiness
- The game is called 'Virtual On'...what does that even mean? Is the game only virtually on?

 Final Grade: D

The game comes in one of those early flimsy Saturn boxes, moreover it features yet another mid 90's CGI cover of our mechs in a standard, boring pose, at least the fact that they're not humans helps disguise the CGI flaws.

As for the manual, I'm honestly baffled by it, it's over 100 pages long... but it says very little, you get a little background information on the setting and each mech and then rest of it is just padding... lots and lots of padding it tells you everything about the game, it's options, modes, screens, everything, I know that this is what a manual is supposed to do, but a lot of the explanations just seem so needlessly drawn out, I'd understand the need for this if this were a strategy game, an RPG or a simulator, but on a fast paced arcade fighting game? Hell, you barely got any instructions on the arcade cabinet, regardless, if you're a huge fan of Virtual On, you might enjoy reading the manual.

Packaging Grade: D+

Saturday, December 15, 2012

Fairly Twisted Tales The Price Of A Rose


Bella vowed to stay with the beast to save her father’s life, but is he truly as evil as the townspeople say? Is someone trying to hurt Bella? Who’s trying to take control of the kingdom and its riches? It’s up to you to discover the truth behind the town gossip. Travel across fantastic landscapes and explore the beast’s magical castle to uncover why he was cursed in Fairly Twisted Tales: The Price Of A Rose, an intriguing Hidden-Object Puzzle Adventure game!

Breathtaking painted backgrounds
An adult twist on the classic tale
Immersive music and character voices

Farm Up


The 1930s brought crisis to the agricultural state of Cloverfield. These were difficult times for the farmers, but for those who liked a challenge, it was also a grand opportunity. Jennifer, a young, energetic woman from East Cranberry, has purchased a small, bankrupt farm, and is determined to turn it into one of the most profitable businesses in the state. When she’s not working on the farm, Jennifer volunteers with charities and helps everyone with her advice and business sense.
Now it’s your turn to try and accomplish economic miracles! Beginning with a small enterprise, earn coins and keep developing your farm! Never mind how difficult things are now, times of abundance and good years lie ahead of you. With people like you around, this country can overcome any crisis!

Friday, December 14, 2012

Duke Nukem 3D

Developer:  3D Realms/Lobotomy Software
Publisher:   Sega

Duke Nukem 3D for the Saturn has an interesting story behind it, according to the team that worked on it, Sega had originally contacted other studios to do this port, but eventually, all of them failed to do so, except for Lobotomy Software, who achieved this by running the game on their custom-made Slavedriver engine, the same engine used to create Exhumed/Power Slave and the Saturn port of Quake.

So having said all that, is this port any good?

Meh, not really, it starts out well enough, the game runs at a nice speed (if a bit slower than its PC counterpart), the textures seem be displayed at a pretty good resolution and it even displays some impressive dynamic lighting, but I'm afraid that's where the good news end.

First off every enemy seems to missing a few frames of animation, the same goes for all of the videos you find in the first two levels, remember when you turned on the film projector and you were presented with a dancing showgirl? Yeah her dance was reduced to 4 frames of animation, the rest just seems to have gone missing.

Speaking of missing, there are four levels from the PC version who have mysteriously disappeared, and some of the ones that kept were cut down, making them shorter, I also noticed some occasionally strange geometry and texturing like walls who'se textures were extremely stretched or polygons that seemed warped, but the absolute worst issue with this game is the total lack of scripted events, as a result the game lost dozens upon dozens of Duke's one liners, as a result, Duke is a completely silent for most of the game add that to the already scaled down levels and you're suddenly playing what feels like a standard Doom-clone.

The controls are roughly the same as Quake, except for the swimming controls which I felt were needless complicated, but I eventually got used to them.

Overall, this port is pretty disappointing I've always liked Duke Nukem 3D better than Quake, but there's just so much stuff missing from this version that if you're buying the Saturn port of either, you might as well just stick with the latter game, at least the most of the weapons, violence and content in Saturn Quake are intact.

Trivia: Did you know that if you have a save file from any other Lobotomy game in your console's memory you'll unlock a secret game called Death Tank Zwei?

Trivia 2: Did you also know both Id Software and 3D Realms weren't seeing each other eye-to-eye when this version was released? Kinda ironic their Saturn ports use the same engine.

Trivia 3: And did you also know that the US release is compatible with the Sega Netlink? It was the only first person shooter for the Saturn that featured an online multiplayer option, and unlike the Dreamcast, the Saturn's online capabilities can still be used today with little hassle.

Pros:
- Original and fun weapons
- Humor and raunchiness is extremely childish, but I had fun with it
- For the most part this is still Duke Nukem 3D
- Dynamic lighting looks pretty good
 
Cons:
- Four of the levels are missing while others were severely cut down
- No scripted events means you'll hear very few one-liners, in many levels you don't get hear Duke at all!
- At times you'll run into some weird texturing and geometry
- Some levels feel like you're playing a cheap Doom-clone due to all the missing content.

 Final Grade: C

The game features the classic shooter box art, I really should write an article on that, a lot of games from this time had similar art and as a result Duke Nukem 3D tends to get lost in the crowd.

Inside you'll find a pretty decent manual, with, weapon and enemy descriptions, all standard stuff for shooters of this time, though I like how it introduces what little plot it has with a letter written by Duke himself, it even makes references to the first two games, that was a nice touch.

Finally, the game comes in a nice late Saturn case, so chances are it has a better chance of surviving bombings than most underground shelters.

Packaging Grade: B-


Thursday, December 13, 2012

Delicious Emilys Wonder Wedding Premium


Be Emily's special guest as her big day approaches in Delicious - Emily's Wonder Wedding Premium Edition, the exciting new chapter of the captivating series. Emily's big day is coming and you are cordially invited! Emily and Patrick are happily engaged, but when Patrick's mom arrives, bad omens begin appearing. Now Emily and Patrick are in for the ride of their lives. Is their marriage written in the stars, or will fate deal them a bad card? Find out as you follow Emily on this amazing episodic adventure. Enjoy all-new hijinks and cliffhangers as you work your way through wonderful locations; Invite Emily's friends to the wedding by completing fun challenges; Enjoy a host of new events and upgrades. A rollercoaster of love, laughs, and excitement, it's certain to keep you cheering until the very end. Critics give Delicious - Emily's Wonder Wedding 4 stars. Experience it for yourself when you try the free trial version or download the full-unlimited version of Delicious - Emily's Wonder Wedding Premium Edition today! 
Full Version Features: This Premium Edition includes a bonus restaurant with five episodes, a musical Soundtrack, Wallpapers, and a Gallery of Emily throughout the years.

Detective Quest The Crystal Slipper Collectors


A man shows up on your doorstep asking you to track down the woman he loves. It would be just another "missing persons" case, except the only thing you have to go on is a crystal slipper... and the man is a prince from a mysterious, faraway land. Can you find the woman who captured his heart but then vanished? Or will this fantastical land push your detective skills to the limit? And do you really get to ride a unicorn? Find out in Detective Quest: The Crystal Slipper!

More adventures in the bonus game
Integrated strategy guide
Gorgeous wallpapers and concept art
Downloadable soundtrack

Single Links:   RapidGator
2 Parts Links:  RapidGator: Part 1 Part 2 UploadedNet: Part 1 Part 2
Unrar&Play: RapidGator: Part 1 Part 2 


Barn Yarn Collectors Edition


From the creators of Gardenscapes, a unique mix of Hidden Object and Simulation with your favorite characters! Meet Joe and Tom again and help them repair an old barn purchased from a neighbor and prepare for the harsh winter. Hold sales of old things found around the house and purchase everything you might need to turn the ramshackle barn into a cozy and warm winter home for the farm animals. By the way, Joe has a dream... Do you think you could help him make it come true?

More About the Barn Yarn Game
Choose from 60 unique indoor decor items in 3 original styles
Find over 3000 hidden objects in 30 various locations
Enjoy 6 different I-Spy modes and fun mini-games
Help Joe make his dream come true!
Collector’s Edition Extras: Additional rooms to scour for hidden items, 12 more accessories for the barn, wallpapers, soundtrack, concept art

Demolition Master 3D Holidays


Light the fuse and have a blast in Demolition Master 3D: Holidays, an explosive puzzle game! Use your skills to launch debris in specific directions to hit targets and score big points. Enjoy playing 60 exciting arcade levels with logical tasks that will put you to the test. Put on your thinking cap, try to get a perfect score, and explode everything standing in your way!

Explosive visuals
Dynamite music
3 bomb types
Holiday atmosphere

Wednesday, December 12, 2012

Resistance 3

Developer: Insomniac Games
Publisher:  Sony Computer Entertainment

When I started playing this game, I thought I knew what to expect, the first game in the series was a pretty boring game, whereas the sequel improved on this by changing up the formula and why fix what isn't broken... right?

Well, Insomniac decided to ignore logic and tried to fix things that didn't need fixing, that in itself is somewhat unexpected, but the real surprise here is that it worked, Resistance 3 is without a doubt in my mind, the best game in the series.

The Health system was once again revamped, this time to, are you ready for this? A Medpack based system, yes, good ol' honest-to-god medpacks, it's been years since a game did this and I didn't even know how much I missed it until I started playing the game, but the changes don't end there, you have a new main character and you know what? I REMEMBER HIS NAME!

Yes, for the first time in a resistance game, I cared enough to remember the main character's name, the plot was mediocre, but the setting and characters were interesting, I especially loved the prison level, an old penal institution that was taken over by its prisoners and would send out parties to hunt other humans for food, this is a great concept and I'm surprised that the Gears of War series never really took advantage of it.

Another interesting addition are the upgradeable weapons, each time you damage an enemy with a specific gun you get experience points which will eventually strengthen your weapon, sure in the real world it'd be the opposite, but who cares? I was having too much fun with the campaign to care.
Other changes involve the total lack of boss fights, I consider this to be a blessing in disguise given how lame they were in the previous game.

Graphically this is easily the best looking game in the bunch, not that it's a hard feat to accomplish, but it is the first title in the series which I can honestly say that it looks good... really good even, not the best looking game on the PS3, but it's certainly in the top tier.

If you never cared for this series (and honestly, who could blame you?) you might want to try this final entry in the series, you just might be pleasantly surprised.

Warning: This game uses an online pass, meaning that if you buy a used copy you might find yourself locked out of the multiplayer portions.

Pros:
- Great singleplayer campaign
- Interesting setting, characters and locations
- Upgradeable weapons are pretty neat
- Health system is based on medpacks, god I missed those
- This time around I actually cared enough to remember the main character's name!
 
Cons:
- Multiplayer will be locked from you if you buy a used copy. What kind of bull*censored* is that?
- Differences in gameplay might alienate fans of the previous two games

Final Grade: A-

Our cover here is pretty boring, it's a depiction of a Chimerian skull on a red background, the game also has an inner boxart which is actually the one 'm showing in the picture, it looks just like the regular boxart, but without the dozens of annoying logos cluttering it up.

Inside you'll find a manual with a boring cover and of course, the game.

As boring as the manual looks, this time it actually has some background information, hallelujah! Granted it's not a whole lot of information and... the manual is pretty small... and a lot of it is just legal information, but in the end it still made for an interesting read and in this day when collector's editions are all the rage this is the best I can hope for.

Overall, all three of the covers are boring, but at least the manual is pretty decent

Packaging Grade: B-

Dragon Crossroads


Times of great peril give rise to even greater heroes - or so the story goes in Dragon Crossroads, a time management game with a fantasy twist. A baby dragon is stolen when an evil magician invades a peaceful realm and leaves a path of destruction in his wake. Now it’s up to you to help a young man as he sets out to reclaim the kingdom, rescue the newborn and save the day! Ogres, goblins and worse lie ahead, ready to stop you in your tracks, so step carefully into the fray! With more than 50 levels across five gorgeous settings and five stunning comic book-style interludes, Dragon Crossroads will captivate you for hours on end!

55 levels
comic-book style cutscenes
point-and-click controls

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