Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Friday, December 20, 2013

[r&d] Unity First Impressions #4: testing performance #gamedev

We are making our first 3d with Unity. It recalls all my old general 3D and applied Maya experience.
Today we are talking about light sources, environment and number of polygons vs FPS on different devices :)

Here’s the project. There’s an android computer appliance in the “build” folder.

A figure I’ve (Artur) blendered up myself is in the heart of events)))
  • there are figures for 1000, 10 080 and 99 844 triangles, I thinks there’s no point in making more
  • the x button changes the figure
  • to change the light, tap somewhere on the screen besides the x button and the name of the light source will appear above
  • light like “area” is available in the pro version
FPS are:
Sony Experia Play, Android
figure   spot   pointdirectional
1000      44.6     46.6    50.7
10800    39.2     39       46.9
99844    17       17.2     26.5

Galaxy Note 2014 Edition, Android (2560х1600)
figure   spot   pointdirectional
1000      63    61      61
10800    61    62      61
99844    47     47      49

Nokia Lumia 720, Windows Phone (800x480)
figure   spot   pointdirectional
1000      60    60      60
10800    60    60      60
99844    35     38      52

Tested only hardest configuration then to save time :)

PCq8200, Radeon 3700, Win Vista Business 32 bit (960x600)
figure   spot
99844     60

PCi5 661, GeForce GTX 770, Win 8.1 64 bit (960x600) (3D Monitor)
figure   spot
99844     107

MacBook Pro (960x600)
figure   spot
99844     60

iPhone 5 (1136x640)
figure   spot
99844     N/A
Didn't found plug cable and time to set up all provisioning stuff %)

Looks like it vertical sync to 60 FPS and 100 on 3D Monitor.

It’s best to take into account, that the standard sphere for about 80-100 triangles with skybox mobile shader plays the role of the sky and the camera is the one that moves, not the object.
There’s no textures and animation as well as programmed logic and typing reaction etc. in the demo version, so the mentioned FPS can be easily cut in half.
Generally, the phone readings don’t exactly make me smiling and I hope that our games will have at least 40 FPS on most devices.

I think we'll manage to optimaze everything properly to get game run smoot on highest range of devices.

You are welcome to download benchmark source or build for Android .apk and share the results of Your beloved smart and fast phones and tablets ;)

Thanks in advance, have an amazing weekend ahead of you :)

+ More R&D posts ;)

Wednesday, December 18, 2013

World War Z (Blu-ray + DVD + Digital Copy) (2013) #movie



First of all the #movie is impressive in 3D, high level of production, scary not disgusting and film is not about zombies but about relationships, positive attitude and duty :)

Strongly recommended 10/10

Thursday, August 22, 2013

Cobra Striker

High level of production as for free web game. I've spent a hundreds of hours with games like this on old PCs :) #unity3D #shooter

Thanks once again to Ian from FOG for upload and nice #games ;)

Saturday, August 17, 2013

PC #gaming impressions of the week #1

I'm going to try write more and more recent on larger PC games I play. It's mostly shooter - FPS, You know ;) Expanding this article PC #gaming at home: impressions, games, tech, stats, benchmarks and adding new ones like this.

1. I've finished Medal of Honor: Warfighter [Download] today at night - it's amazing in ULTRA, lloks like 60 or 120 FPS, haven't find way to measure, smooth run makes gameplay completely different, headshots are quite easy on 1920x1080 on 27 inches :) Played in 2D, I didn't manag to make TriDef work %)

2. Downloaded 20+ GB of Battlefield in 2+ hours on my 20 Mbps of Battlefield 3 [Download] from Origin and let's guess, Yes: It also crashes in 3D with TriDef. Hope I find the solution without buying new glasses from Nvidia. Anybody any ideas? Crysis 3 [Download] the only game that works in 3D properly so far %)

3. Call of Duty: Black Ops 2 [Online Game Code] 120 FPS maxout I've already mentioned :) Engine is old, graphics is no so good and gameplay types and ideas are perfect. Defence mission in 2025 with drones, robots, turrets, tactical map and so on is amazing and the next rushy in 1986 rage and shortgun is geat too :) #nowplaying

Hope You like it, welcome to discus :)
Work less, play more, have an amazing weekend see You soon :) #gaming

Tuesday, July 23, 2013

TriDef 3D gaming at NVidia?



Googled to this thread by query "tridef nvidia".

I've got Medal of Honour:Warfighter crashes after start through tridef.

Just upgraded my PC to Inno3D iChill GT770 and win 8 64 bit.
Previously on Win 7 Home Basic 32 bit and Radeon 5750 everything worked slow but properly %)
Monitor is 27" Samsung S27A750D 1920x1080 at 60 Hz connected with DisplayPort
Any ideas how to fix?

Thanks in advance, meanwhile playing Crysis 3 for the second time it can create 3D itself :)

Monday, July 1, 2013

Coaster Racer 3

screen_coaster_racer_3.png, Size 500×375Speedy as hell, nothing to add, hardly stopped playing %) #racing #game

Sunday, June 23, 2013

Pixel Pilot

screen_pixel_pilot.png, Size 500×500Stylish and minimalistic avoider :) #game

Saturday, June 8, 2013

Police Cars Parking

falseI like parking games: cute speedy and addicting :) #3d #flash #game

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