What if the sequel to this game had this perspective? |
Hurray, I made the actual location for where the Jump Boots are located. The crate is behind Simon in the pic to the left. I think I might need some soft, wondrous music for when you go in someplace dark and somewhat mysterious, only to find something really awesome.
Also, I implemented ammo containers. When you get one, all of the ammo in your weapons gets increased by 10% (currently). Like the health containers, ammo containers are counted up as you retrieve them, and will be displayed with your other stats, like playtime and how many times you've died. There may be something special if you beat the game quickly enough or die little enough. :)
Anyway, that's it for now. If you feel like staying up on development, follow me on Twitter. Thanks!
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